<?xml version="1.0" encoding="UTF-8"?>
<urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9" xmlns:image="http://www.google.com/schemas/sitemap-image/1.1" xmlns:xhtml="http://www.w3.org/1999/xhtml">
  <url>
    <loc>https://www.ramblingaboutgames.com/blog</loc>
    <changefreq>daily</changefreq>
    <priority>1.0</priority>
    <lastmod>2025-06-11</lastmod>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/fft-remake-ui</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-06-12</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/9f11bed5-221b-4e7e-be1c-e9b51c82a836/image5.png</image:loc>
      <image:title>Blog - Final Fantasy Tactics Remake - UI Breakdown - Make it stand out</image:title>
      <image:caption>We can see a similar fate has befallen the Inventory screen, where unit stats are squished beside the Unit Display, in the space where situational information would normally go.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/2ca24c23-0c0b-4565-9768-0ced6f11e65a/Untitled.png</image:loc>
      <image:title>Blog - Final Fantasy Tactics Remake - UI Breakdown - Make it stand out</image:title>
      <image:caption>Let’s be real though, watching Wiegraf stab Gustav in HD still brought a tear to my eye.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/407bead9-6506-47de-af06-147aa5c8024d/image4.png</image:loc>
      <image:title>Blog - Final Fantasy Tactics Remake - UI Breakdown - Make it stand out</image:title>
      <image:caption>A Job tree, new for The Ivalice Chronicles, will help players understand how each Job is unlocked.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/89926853-3305-42ff-ba68-aa5e82a2cc7c/image3.png</image:loc>
      <image:title>Blog - Final Fantasy Tactics Remake - UI Breakdown - Make it stand out</image:title>
      <image:caption>A comparison of the Attack Preview screen, screenshots directly from Square Enix’s website.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/167b3229-fbc1-45c4-899e-195d4dfcdf5c/image6.png</image:loc>
      <image:title>Blog - Final Fantasy Tactics Remake - UI Breakdown - Make it stand out</image:title>
      <image:caption>We can see how the enemy unit is generally located on the right side of the screen, exactly where the Battle Menu now lives.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/03753931-ccd9-4c94-b7bc-b6b45483f8b6/aFH419i.png</image:loc>
      <image:title>Blog - Final Fantasy Tactics Remake - UI Breakdown - Make it stand out</image:title>
      <image:caption>A comparison of the old layout, with the Situational Stats panel, and the new layout, with everything condensed into the Unit Display.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/734032f3-060c-41e5-bea0-28ac08324692/image1.png</image:loc>
      <image:title>Blog - Final Fantasy Tactics Remake - UI Breakdown - Make it stand out</image:title>
      <image:caption>A look at the new Battle Menu, which seems to be firmly planted on the right side of the screen.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/cfc6eb28-a577-4f1e-81a7-f35b43f521e6/image7.png</image:loc>
      <image:title>Blog - Final Fantasy Tactics Remake - UI Breakdown - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/c417b7ba-f686-419d-b81d-18641bd55270/image2.png</image:loc>
      <image:title>Blog - Final Fantasy Tactics Remake - UI Breakdown - Make it stand out</image:title>
      <image:caption>Immediate impression? It looks alright, but there are some strange choices here.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/clair-obscur</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-05-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/a9254847-fb9e-4734-8321-a598d8207dd7/ezgif-82bb066625cd3d.gif</image:loc>
      <image:title>Blog - Clair Obscur, and Timed Attacks in RPGs - Make it stand out</image:title>
      <image:caption>A rare examp[e of a perfect block, in the Mario RPG Remake.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/a65286db-f7a7-4f0c-a680-21e6fe98b9a7/aasdasd.png</image:loc>
      <image:title>Blog - Clair Obscur, and Timed Attacks in RPGs - Make it stand out</image:title>
      <image:caption>Combat might be lethal, but at least we always have the Reserve Team to try and clutch out a victory.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/b80ea6b5-793e-4588-bcf3-d29f3801741a/mariorpg-battle.gif</image:loc>
      <image:title>Blog - Clair Obscur, and Timed Attacks in RPGs - Make it stand out</image:title>
      <image:caption>Mario swings out with his hammer, scoring a successful Timed Hit. Talk about GIFs you can hear!</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/b783e536-61a6-43c8-9f24-5f02a32aebdc/ezgif-3d80befe6a927d.gif</image:loc>
      <image:title>Blog - Clair Obscur, and Timed Attacks in RPGs - Make it stand out</image:title>
      <image:caption>The player dodges an incoming attack in Clair Obscur</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/b5c37a0d-313c-4d15-90b2-4570418e5def/ezgif-1a121c64f2229d.gif</image:loc>
      <image:title>Blog - Clair Obscur, and Timed Attacks in RPGs - Make it stand out</image:title>
      <image:caption>Good execution not only avoids all damage, but can also trigger a counter. A big swing in the tide of combat!</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/59e82e2a-12c7-4378-9249-08946ecdae0c/clair_obscur.png</image:loc>
      <image:title>Blog - Clair Obscur, and Timed Attacks in RPGs - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/metaphor-social-links</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-01-07</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/d5579ed7-7ffb-42a3-be2f-b6e43dc43c7a/image2.png</image:loc>
      <image:title>Blog - Persona vs Metaphor Refantazio: Social Links - Make it stand out</image:title>
      <image:caption>Choosing the right dialogue options increases the player’s bond with their ally</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/ad9506b1-d3fa-4171-90f1-7fa9fcd5337f/image4.png</image:loc>
      <image:title>Blog - Persona vs Metaphor Refantazio: Social Links - Make it stand out</image:title>
      <image:caption>The storylines in Metaphor tend to be much more adult than the highschool antics of Persona</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/bbfe1188-3240-42bc-9fa2-0ae3b5908b58/image1.png</image:loc>
      <image:title>Blog - Persona vs Metaphor Refantazio: Social Links - Make it stand out</image:title>
      <image:caption>In Persona, allies are a part of the game world. We don’t always know where they are, but we can learn their habits.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/b0553423-b240-4734-a2c3-5ecd4c9ab96c/image3.png</image:loc>
      <image:title>Blog - Persona vs Metaphor Refantazio: Social Links - Make it stand out</image:title>
      <image:caption>In Metaphor, we have unfettered access to our allies. We always know where they are, and can even teleport to them!</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/b71a00e1-5376-4e01-a3fb-4303509d1da4/image5.png</image:loc>
      <image:title>Blog - Persona vs Metaphor Refantazio: Social Links - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/2024/8/1/wow-2004-vs-2024</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2024-08-06</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/84142aad-a92a-4a1e-8c9f-6d8b9849d858/image5.png</image:loc>
      <image:title>Blog - WoW UIs Trends: 2004 vs 2024 - Make it stand out</image:title>
      <image:caption>An example of a weakaura assigning the player to a position, and drawing them a graphic indicating where to go</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/dc58d9ed-bb1d-4a1b-8a74-7d083c07fb47/image1.png</image:loc>
      <image:title>Blog - WoW UIs Trends: 2004 vs 2024 - Make it stand out</image:title>
      <image:caption>The amount of information availble to modern players is crazy</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/c8262017-6211-4a26-989e-25d0c7cd5de4/image4.png</image:loc>
      <image:title>Blog - WoW UIs Trends: 2004 vs 2024 - Make it stand out</image:title>
      <image:caption>A beautiful UI from simpler times</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/e256e141-c89b-4b65-80f3-df83d2016caf/image3.png</image:loc>
      <image:title>Blog - WoW UIs Trends: 2004 vs 2024 - Make it stand out</image:title>
      <image:caption>An example of AVR, yet anoter addon that was too powerful to be allowed</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/d772e12e-9197-4f63-8a14-24bb495b08c1/image2.png</image:loc>
      <image:title>Blog - WoW UIs Trends: 2004 vs 2024 - Make it stand out</image:title>
      <image:caption>An example of a cockpit style ui</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/pokemon-battles</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2020-03-02</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1583179307038-I5CEUP44QJJGFJ56L9IU/pokemon_battle_shorts.jpg</image:loc>
      <image:title>Blog - How Pokemon Sword &amp;amp; Shield get Random Battles Right</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1582740136877-HX0429Z0QPKLRBVNAJK9/ffx_battleTransition.png</image:loc>
      <image:title>Blog - How Pokemon Sword &amp;amp; Shield get Random Battles Right</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1582740302840-GQ2M484S3JMSQHDM809G/talesOfVespariaOverworld.jpg</image:loc>
      <image:title>Blog - How Pokemon Sword &amp;amp; Shield get Random Battles Right</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1582740966246-ZYX4Q9HSKKC6HEOMO14S/pokemonSwSh_Overworld.png</image:loc>
      <image:title>Blog - How Pokemon Sword &amp;amp; Shield get Random Battles Right</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1582740376792-OX1ELT5JJU1PC43MYWLE/pokemon_SwSh_TrainerBattle.jpg</image:loc>
      <image:title>Blog - How Pokemon Sword &amp;amp; Shield get Random Battles Right</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1582739728718-F9YYXZGWCLQGKPYLV3SO/pokemon.jpg</image:loc>
      <image:title>Blog - How Pokemon Sword &amp;amp; Shield get Random Battles Right</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/ff14-scaling</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2020-02-06</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1580411178977-1LTM87AILKRDCURLDYQH/image-asset.png</image:loc>
      <image:title>Blog - Why Final Fantasy 14 Sucks at Level Scaling</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1580148658830-MX9SIFBBD922NKRAO61D/FF14_abilities.png</image:loc>
      <image:title>Blog - Why Final Fantasy 14 Sucks at Level Scaling</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1580754142924-DPYSSFW3NL2H418MZABE/ff14_Ultima.png</image:loc>
      <image:title>Blog - Why Final Fantasy 14 Sucks at Level Scaling</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1580407246602-DV13WWHEWL6XNWF3XRQN/blizzcon-2017-wow-battle-for-azeroth-139.png</image:loc>
      <image:title>Blog - Why Final Fantasy 14 Sucks at Level Scaling</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1580407274295-TL1986DUCJLN2XUAHB0F/3539858-sideq.jpg</image:loc>
      <image:title>Blog - Why Final Fantasy 14 Sucks at Level Scaling</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1580407147143-3QUG2RWUDIBT2RS6WDJD/image-asset.png</image:loc>
      <image:title>Blog - Why Final Fantasy 14 Sucks at Level Scaling</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/ff14-ui-mods</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2019-09-25</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1569430605034-5AAFSPEAH2NCOJJTA2B2/ff14.jpg</image:loc>
      <image:title>Blog - FF14, WoW, and why UI Mods are great</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1569428899860-JI17I3LQOMRAKFFB4HL4/damageMeter.jpg</image:loc>
      <image:title>Blog - FF14, WoW, and why UI Mods are great</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1569429929444-U1ONF1W3TNLCMSF7W471/image-asset.png</image:loc>
      <image:title>Blog - FF14, WoW, and why UI Mods are great</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1569430095242-BDYOUFCKAEF6PGQY7M1I/moveAnything.jpg</image:loc>
      <image:title>Blog - FF14, WoW, and why UI Mods are great</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1569429193488-M8ZFU67C1FLIVIENJHCN/targetOfTarget.png</image:loc>
      <image:title>Blog - FF14, WoW, and why UI Mods are great</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1569429391238-KMZWCOIFXJKGMUVZAF40/raidFrames.jpg</image:loc>
      <image:title>Blog - FF14, WoW, and why UI Mods are great</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/sekiro-accessibility</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2019-09-25</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1556848904802-G0P01VHD7OT8P10QZO6Q/sekiro.jpg</image:loc>
      <image:title>Blog - How Sekiro Could Have Done Accessibility</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1556643376635-9TZU3M3PT2LZFBEYSN25/image-asset.png</image:loc>
      <image:title>Blog - How Sekiro Could Have Done Accessibility</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1556643330372-VOTBIQZKI7TGO5R6Z4TI/image-asset.png</image:loc>
      <image:title>Blog - How Sekiro Could Have Done Accessibility</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1556848810578-92CBT9H8VJ0B3W926C81/deflectChain.png</image:loc>
      <image:title>Blog - How Sekiro Could Have Done Accessibility</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1556643445928-06JIQXDTA43UWNH21GQJ/thrusr.jpg</image:loc>
      <image:title>Blog - How Sekiro Could Have Done Accessibility</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1556843283058-2GPX7X8K7JOBNB2NFXM1/windup.png</image:loc>
      <image:title>Blog - How Sekiro Could Have Done Accessibility</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1556643536100-B4W08CVX54SZTYESTVP3/deflectWindow.png</image:loc>
      <image:title>Blog - How Sekiro Could Have Done Accessibility</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1556642918128-0CXKG81EO9AVIMY408AS/kanji.png</image:loc>
      <image:title>Blog - How Sekiro Could Have Done Accessibility</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1556643357651-Q3GR7PVDE8KT7BHI2240/sweep.png</image:loc>
      <image:title>Blog - How Sekiro Could Have Done Accessibility</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/sekiro-difficulty</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2019-09-19</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1554912925926-6NJVC3MXJCIP8ZGUIG7X/sekiro.jpg</image:loc>
      <image:title>Blog - Difficulty, Accessibility, and How Sekiro Failed at Both</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1556123952737-FC2D3UIEO1WX2G43L45G/MarioRPG.jpg</image:loc>
      <image:title>Blog - Difficulty, Accessibility, and How Sekiro Failed at Both</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1556125356231-ZD0515XGDSSVT8QQL5L3/Sekiro-dodging.gif</image:loc>
      <image:title>Blog - Difficulty, Accessibility, and How Sekiro Failed at Both</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1556123879266-KPFBSLBK2983IH7V7F2J/Sekiro.png</image:loc>
      <image:title>Blog - Difficulty, Accessibility, and How Sekiro Failed at Both</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1556125387540-Q5UWRGN0N76ZYNCG7F2P/DisgustingMadGilamonster-size_restricted.gif</image:loc>
      <image:title>Blog - Difficulty, Accessibility, and How Sekiro Failed at Both</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1556123869299-6F15YK4V5PV7RVD6GTWS/Bloodborne.png</image:loc>
      <image:title>Blog - Difficulty, Accessibility, and How Sekiro Failed at Both</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/dmc5</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2019-04-03</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1554308581167-W4INN3NRAXFYKC243N8I/DMC5_Gif.gif</image:loc>
      <image:title>Blog - How Devil May Cry 5 Encourages You to Play the Right Way</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1554309870586-SJRWWVQ5RKJGDDCNN4MV/DMC5_Boss.png</image:loc>
      <image:title>Blog - How Devil May Cry 5 Encourages You to Play the Right Way</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1554310768894-ZPORGLXSJK47HIH55A01/DMC_Logo.png</image:loc>
      <image:title>Blog - How Devil May Cry 5 Encourages You to Play the Right Way</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1554308070671-FOTYQOKKXWAGXSSUVXFU/DMC5_SSS.png</image:loc>
      <image:title>Blog - How Devil May Cry 5 Encourages You to Play the Right Way</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1554309107986-UYGK12MJKCKCKX8N8844/DMC1.png</image:loc>
      <image:title>Blog - How Devil May Cry 5 Encourages You to Play the Right Way</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/read-dead-redesign</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2019-03-19</lastmod>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/2018/12/24/smash-ultimate-mobile</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2019-01-10</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1547140259517-IZQZNO07LCJV924Y6TAR/image-asset.jpeg</image:loc>
      <image:title>Blog - Smash Ultimate and Learning from Mobile Design</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1547140679192-472S3VH3DBNTNAG9TYKU/Spirit_Expeditions.png</image:loc>
      <image:title>Blog - Smash Ultimate and Learning from Mobile Design</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1547141310470-9FCYF3LBJHR0BLFA76P9/image-asset.jpeg</image:loc>
      <image:title>Blog - Smash Ultimate and Learning from Mobile Design</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1547140580150-Z1FERRCYICJ6W9VWIFUA/spirit-board-2.jpg</image:loc>
      <image:title>Blog - Smash Ultimate and Learning from Mobile Design</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1547140485995-HHWSEKFLF638V4AECP4U/image-asset.png</image:loc>
      <image:title>Blog - Smash Ultimate and Learning from Mobile Design</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1547140746250-RHLWFR9AQCY1UVZGWEUL/image-asset.jpeg</image:loc>
      <image:title>Blog - Smash Ultimate and Learning from Mobile Design</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/2018/rdr2</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2018-12-07</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1544204847704-V099ZSHI4G4DO0N7QPVO/image-asset.png</image:loc>
      <image:title>Blog - User Experience, Gamification, and Why Red Dead Redemption II is a Bad Video Game</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1544204898486-WN6SKO7OK3RI3BJXLO1X/image-asset.png</image:loc>
      <image:title>Blog - User Experience, Gamification, and Why Red Dead Redemption II is a Bad Video Game</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1544204608089-XAXP79JY5Y9AQZ7C2SJM/image-asset.jpeg</image:loc>
      <image:title>Blog - User Experience, Gamification, and Why Red Dead Redemption II is a Bad Video Game</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1544204877873-5XT8CJXX50HAS44IDORW/image-asset.png</image:loc>
      <image:title>Blog - User Experience, Gamification, and Why Red Dead Redemption II is a Bad Video Game</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/incremental-games</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2018-12-01</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1543443102891-5SHABXA01H4ODN53GR1I/IDLECHAMPIONSOFFR.jpg</image:loc>
      <image:title>Blog - The Wide World of Incremental Games</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1542823593208-90PU0VFP2FQB4M0C8USU/image-asset.png</image:loc>
      <image:title>Blog - The Wide World of Incremental Games</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1542996880365-64KX0EYTBDX8XF1KIABF/image-asset.png</image:loc>
      <image:title>Blog - The Wide World of Incremental Games</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1543513032096-14AR9P02BB8UV3YNL6V0/image-asset.png</image:loc>
      <image:title>Blog - The Wide World of Incremental Games</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1542907133394-8E7WP948G2XZJUYTR1HL/SodaDungeon.jpg</image:loc>
      <image:title>Blog - The Wide World of Incremental Games</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1543426472586-BXPTQ99VRZA0JARBKYT2/download.jpg</image:loc>
      <image:title>Blog - The Wide World of Incremental Games</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1543427189482-IVJ2M9ZFSGWIBSZR7U1V/idlingToRuleTheGods.jpg</image:loc>
      <image:title>Blog - The Wide World of Incremental Games</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1542823257654-RP19R7GS2GVG65S82JI2/adventureCapitalist.jpg</image:loc>
      <image:title>Blog - The Wide World of Incremental Games</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1543339107185-AHX5NV78INGNHJPLFDUZ/clickerHeroes.jpg</image:loc>
      <image:title>Blog - The Wide World of Incremental Games</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1543513045528-HX9X9IA21W5D2CE5XDIV/image-asset.png</image:loc>
      <image:title>Blog - The Wide World of Incremental Games</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1542909533005-7IRE5JF04GPM9T9VNW8V/A+Dark+Room.jpg</image:loc>
      <image:title>Blog - The Wide World of Incremental Games</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1543341207552-XM7PLNLMBQ7BM8IN8H5P/image-asset.png</image:loc>
      <image:title>Blog - The Wide World of Incremental Games</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/assassins-creed-origins-vs-odyssey-ui-comparison</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2018-12-07</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540224913672-S1SDBGEAGWA2KD3KYY50/image-asset.png</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225775077-4U4G539F6988H9FBMWHB/skillTree.jpg</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225702299-VYBVWT9K3KSX8HNHUS3X/image-asset.jpeg</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540918594574-TILJS2S42SMIIPIFC0WZ/equipment_itemHover.png</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225788273-BATCWB5ZGGSULF2CTVXV/image-asset.jpeg</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225662260-33BUMSQJJ4569FN9IS5J/image-asset.jpeg</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225097818-Y5TZ489F5YZX8FJZXY0B/image-asset.png</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540224549838-ENUFST2D8H5MOSV2ID0P/image-asset.png</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540224963601-979PCZ6DF0083MBOA0L6/image-asset.png</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225758832-75P993K7KR0MIQWT5OO5/questMenu.jpg</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540224700805-NQ20XXZ6GS07UIBHO1TM/image-asset.png</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225679387-KM873R0IED3X4MVB2FPL/image-asset.jpeg</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225801460-HJZH14G91MRJPNEMT85Q/image-asset.jpeg</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225648992-BE2QND69FWPSNBN1C08T/blacksmithRootMenu.jpg</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225523072-TQ6TZZZS2A72NS454Z7N/title.jpg</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225485177-R9JA1LCMM1NW3EU8Y2FG/baseHud.jpg</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225023210-IK18GW6W0AW91QJ586SH/image-asset.png</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225721556-UYLZ25UVY0IGSHVOIWJ8/craftingHover.jpg</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225310239-T11ZYGAVZI3KGEW4STI0/eagleVision_hasSound.jpg</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225354150-5LROLBERJNPDHS0BME4P/image-asset.jpeg</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540224937716-FYOYP5D6GU7AZ268Y4FC/image-asset.png</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540228946388-GRAW54JID75QT329MX35/acvs.png</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225337049-NITW53HO9OD2FGQ6BD76/newQuest.jpg</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225454256-8T51NYKZTQIAAWVLLRTS/image-asset.jpeg</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225370437-JE9W1LUMFHZ8IUZIZ0ZC/image-asset.jpeg</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225413908-2VPU612HD8WOYS1ALTZ9/image-asset.jpeg</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225823489-6ESMX5RI1UOM9D1SL1YQ/image-asset.jpeg</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540224644165-9WZGSZ3019VFUA2ROIKM/image-asset.png</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1541091223061-6GV776H2RN2P3RS1W0TG/image-asset.jpeg</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225049984-GGHWLIHLZ04BQWMSNT1L/image-asset.png</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225148421-A1ECPTEHG49WNHN0PHJ2/image-asset.png</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540224669543-N6YWJ6KVVWIAG5O80G6Z/image-asset.png</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540224724506-C2VX29JKSY2LHC81V1SD/newQuest.png</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540224857079-UON3RBCQOQBPKJX5OPSZ/image-asset.png</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540224992775-MJJ9RYPN5L4LHKYT4TKH/image-asset.png</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225504285-3PLR1VS417569F44Y40I/loadingScreen.jpg</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540224880159-3NOLK0DAWUFLFT9BLKHN/image-asset.png</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225077150-BW7SH9TSXBHW05N8YPJD/image-asset.png</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540224622239-4N2YUYB47P9E35P4OZVB/image-asset.png</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225596604-SY1KKCX0KFRXCSCVIUWR/nearbyUntrackedQuest.jpg</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225396586-QAIYML0J1J353TXRANIL/image-asset.jpeg</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225535551-QMXR59MWH50BCZVMYFUL/baseHud.png</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225122619-9190QQYV2VGZ5P4L7YXK/image-asset.png</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225848978-JMVUPAOT04ISQN778B8L/image-asset.jpeg</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225172714-X2C64SOAT2HYFHZRQ509/image-asset.png</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225746871-AKUWZEK7GVSO2F7ZO3WA/inventory.jpg</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1539968594657-PK64V2TQOKAL6OKSSCKZ/image-asset.png</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1539968875473-44Q0AYN43A0T93DMT1YG/image-asset.png</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540224752357-7BPO7V48DKU5641UGG4X/image-asset.png</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540224802756-UAFPHTXT4WUUD28IDAZQ/image-asset.png</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1540225632320-3QO9JG0XN4XREB60FIA3/underwater.jpg</image:loc>
      <image:title>Blog - UI Comparison: Assassin’s Creed Origins vs. Odyssey</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/bloodborne-fundamentals</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2018-10-11</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1539189725821-WVPGMOTIMB9BAQIVQUIP/image-asset.gif</image:loc>
      <image:title>Blog - Bloodborne and Mastering the Fundamentals</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1539189394845-EW2ZO5U1LG7ZZZXFEQ56/image-asset.gif</image:loc>
      <image:title>Blog - Bloodborne and Mastering the Fundamentals</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1539190178829-7Z3A1JJURZVI1BOZXJ9H/jptjiqweksichkvu4n8g.gif</image:loc>
      <image:title>Blog - Bloodborne and Mastering the Fundamentals</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1539188809096-A4I086KBXC0PQVB79BER/bloodborne.png</image:loc>
      <image:title>Blog - Bloodborne and Mastering the Fundamentals</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1539190737915-3TRTW5DTW1CJ0NCZGXF1/preySlaughtered.gif</image:loc>
      <image:title>Blog - Bloodborne and Mastering the Fundamentals</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1539189124710-5PW4N6XDNWN9UU0I29LZ/mimic.gif</image:loc>
      <image:title>Blog - Bloodborne and Mastering the Fundamentals</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/octopath-uiux</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2018-12-07</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1536163373325-1AINLWSYL34GXTYNY9QN/My+Great+Capture+Screenshot+2018-09-01+14-47-51.png</image:loc>
      <image:title>Blog - Octopath Traveler UI/UX Review</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1536166296445-NUSA8BTHS8BPXALJ9DD0/My+Great+Capture+Screenshot+2018-09-01+15-07-52.png</image:loc>
      <image:title>Blog - Octopath Traveler UI/UX Review</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1536250158006-QQO2O987BZ24AG1QQHCL/image-asset.png</image:loc>
      <image:title>Blog - Octopath Traveler UI/UX Review</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1536250178895-WHJFJRHHH63NRBMX0C0N/My+Great+Capture+Screenshot+2018-09-01+14-51-11.png</image:loc>
      <image:title>Blog - Octopath Traveler UI/UX Review</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1536596466908-P04HC8URFAZZ10K4QLRG/image-asset.png</image:loc>
      <image:title>Blog - Octopath Traveler UI/UX Review</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1536078727437-XTPOFVT6HCFPUQ7CME7N/My+Great+Capture+Screenshot+2018-09-01+14-43-28.png</image:loc>
      <image:title>Blog - Octopath Traveler UI/UX Review</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1536077937531-JJ0QKJDHANRUPIYGPW0N/image-asset.png</image:loc>
      <image:title>Blog - Octopath Traveler UI/UX Review</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1536164283485-FX2H5U9MKYQL1QQMBGQM/My+Great+Capture+Screenshot+2018-09-01+14-48-10.png</image:loc>
      <image:title>Blog - Octopath Traveler UI/UX Review</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1536079560075-AQ287YWPQFWOPFM6FHZD/image-asset.png</image:loc>
      <image:title>Blog - Octopath Traveler UI/UX Review</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1536598373469-5IEPAM5TYN6FCNYERA6R/My+Great+Capture+Screenshot+2018-09-01+15-49-28.png</image:loc>
      <image:title>Blog - Octopath Traveler UI/UX Review</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1536250672477-5Z0V7WGCQ3X1A9SEY7ZT/My+Great+Capture+Screenshot+2018-09-01+14-53-20.png</image:loc>
      <image:title>Blog - Octopath Traveler UI/UX Review</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1536597359320-8CL02VJ0TSC7OYM7WKYA/image-asset.png</image:loc>
      <image:title>Blog - Octopath Traveler UI/UX Review</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1536078835746-3SGMJFCO3KCP7YJNQFZM/image-asset.png</image:loc>
      <image:title>Blog - Octopath Traveler UI/UX Review</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1536164291860-D930Z1BTM4A3JSQNVM01/My+Great+Capture+Screenshot+2018-09-01+15-17-02.png</image:loc>
      <image:title>Blog - Octopath Traveler UI/UX Review</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1536077555975-T4EONXF6RXZ7QU283UUA/My+Great+Capture+Screenshot+2018-09-01+14-39-09.png</image:loc>
      <image:title>Blog - Octopath Traveler UI/UX Review</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1536079620060-KR8GU00SJ9UEVY2SP2BV/My+Great+Capture+Screenshot+2018-09-01+15-07-11.png</image:loc>
      <image:title>Blog - Octopath Traveler UI/UX Review</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1536078701521-MFOG9A2QVBEIYSJ10NPG/image-asset.png</image:loc>
      <image:title>Blog - Octopath Traveler UI/UX Review</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1536079687971-WKLGO669T9VVP852U95F/image-asset.png</image:loc>
      <image:title>Blog - Octopath Traveler UI/UX Review</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1536597443078-UABWCBDNB10IRZTDSDT7/My+Great+Capture+Screenshot+2018-09-01+15-07-33.png</image:loc>
      <image:title>Blog - Octopath Traveler UI/UX Review</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1536250644856-OUT1NPHHASEC0JJM1T8S/image-asset.png</image:loc>
      <image:title>Blog - Octopath Traveler UI/UX Review</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1536251177086-60BO9EHMQ76G9JJ08VCZ/image-asset.png</image:loc>
      <image:title>Blog - Octopath Traveler UI/UX Review</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1536163465651-8Y4JV9VQ9BLA2ELOWKYM/My+Great+Capture+Screenshot+2018-09-01+14-48-54.png</image:loc>
      <image:title>Blog - Octopath Traveler UI/UX Review</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1536077959425-XOP9UR6HOK8DUT1TDSJI/image-asset.png</image:loc>
      <image:title>Blog - Octopath Traveler UI/UX Review</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1536165105914-9AXMOV3OSBOXFVFS6VE4/My+Great+Capture+Screenshot+2018-09-01+14-50-17.png</image:loc>
      <image:title>Blog - Octopath Traveler UI/UX Review</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1536251587619-3HQCU763SZEAB21WJN4D/image-asset.png</image:loc>
      <image:title>Blog - Octopath Traveler UI/UX Review</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1536079886148-AJ7GZE3YNEFS2D9SX510/My+Great+Capture+Screenshot+2018-09-01+15-06-47.png</image:loc>
      <image:title>Blog - Octopath Traveler UI/UX Review</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/wow-ui</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2018-08-03</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1533308942060-KWHCT2M592JTGYR7ABV2/final_marked.jpg</image:loc>
      <image:title>Blog - How I Build My UI in World of Warcraft</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1532619820197-C809J6J6F0QNXFZV8TCX/image-asset.jpeg</image:loc>
      <image:title>Blog - How I Build My UI in World of Warcraft</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1533307497481-79JONMB6C02G9IQCKFZO/WoWScrnShot_061307_110134.jpg</image:loc>
      <image:title>Blog - How I Build My UI in World of Warcraft</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1532619799642-Y9XZC0DMGVHWZRSPZJHH/image-asset.jpeg</image:loc>
      <image:title>Blog - How I Build My UI in World of Warcraft</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1532619874472-PK57Q9RVEYNHY9E7YZEG/image-asset.jpeg</image:loc>
      <image:title>Blog - How I Build My UI in World of Warcraft</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1532619840868-OV024BSCSNL9S6VDW2F9/unitFrames.jpg</image:loc>
      <image:title>Blog - How I Build My UI in World of Warcraft</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1533308912660-VY52A21IW1DVF6ZRJF1N/sunn.jpg</image:loc>
      <image:title>Blog - How I Build My UI in World of Warcraft</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1533307478747-8QFUU5A0R2VXP6JFCP21/WoWScrnShot_091807_164520.jpg</image:loc>
      <image:title>Blog - How I Build My UI in World of Warcraft</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1533307733563-JX4W42YCV4ZOLZFN1PWI/ui-2.jpg</image:loc>
      <image:title>Blog - How I Build My UI in World of Warcraft</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1532619754919-YA8MBAPE3JUB2ZP86DQS/default.jpg</image:loc>
      <image:title>Blog - How I Build My UI in World of Warcraft</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1533305503610-GR96K6SY9148ZQCHXUM3/battle_for_azeroth.jpg</image:loc>
      <image:title>Blog - How I Build My UI in World of Warcraft</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1532619904922-8YH6ZXM9YG65H4TVKWQ6/final.jpg</image:loc>
      <image:title>Blog - How I Build My UI in World of Warcraft</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/bloodborne-health</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2018-07-20</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1532104153861-0NC80QQROPXRQP15YM4L/bloodborne_owned.gif</image:loc>
      <image:title>Blog - Why Bloodborne's Health System is Way Better Than Dark Souls'</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1531845169625-I74QZHRQ3D19JWQ95N7L/image-asset.png</image:loc>
      <image:title>Blog - Why Bloodborne's Health System is Way Better Than Dark Souls'</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1532103564514-QJ6CHLXV4KM8G9C7E578/bloodborne_nope.gif</image:loc>
      <image:title>Blog - Why Bloodborne's Health System is Way Better Than Dark Souls'</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1532104442271-1VYB9DULGML47JM202OH/image-asset.gif</image:loc>
      <image:title>Blog - Why Bloodborne's Health System is Way Better Than Dark Souls'</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1532105882762-FR3USVO1LM0J2RGTYUWH/image-asset.gif</image:loc>
      <image:title>Blog - Why Bloodborne's Health System is Way Better Than Dark Souls'</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1532104672411-973UXEXG8SV4A4YW8KF8/image-asset.gif</image:loc>
      <image:title>Blog - Why Bloodborne's Health System is Way Better Than Dark Souls'</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1532105538914-Y6SBW5EX5K25W7K41JAW/image-asset.gif</image:loc>
      <image:title>Blog - Why Bloodborne's Health System is Way Better Than Dark Souls'</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1532105047073-M4PC8V78965MUIYZTIPN/bloodborne_rallypng.png</image:loc>
      <image:title>Blog - Why Bloodborne's Health System is Way Better Than Dark Souls'</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/god-of-war-world</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2018-07-20</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1531414346382-5HGGLU8C8YXL29TXH2S5/god_of_war.jpg</image:loc>
      <image:title>Blog - How God of War's World Pulls You In (and keeps you there)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1531415290560-UJTLR6E2ZG3POQV5GCP7/image-asset.jpeg</image:loc>
      <image:title>Blog - How God of War's World Pulls You In (and keeps you there)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1531415189752-VTFUGAMDHAYIXZ5J8Q7C/god-of-war-boat.jpg</image:loc>
      <image:title>Blog - How God of War's World Pulls You In (and keeps you there)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1531415035187-49T1YAYCSIEFF553PHYO/image-asset.jpeg</image:loc>
      <image:title>Blog - How God of War's World Pulls You In (and keeps you there)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1531414884873-WAFMW5QTAPJ4KQT34A75/image-asset.jpeg</image:loc>
      <image:title>Blog - How God of War's World Pulls You In (and keeps you there)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1531155633926-965W89ELZA1YMMI7VPCM/god_of_war_triptych.jpg</image:loc>
      <image:title>Blog - How God of War's World Pulls You In (and keeps you there)</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/aco-skills</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2024-01-29</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1530809715296-E93LASGL42K5CFB9M6HO/image-asset.png</image:loc>
      <image:title>Blog - Why Skill Trees are Great (but not so much in Assassin's Creed: Origins)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1530809655737-KH53VQY33IPWR5PZN8PE/image-asset.png</image:loc>
      <image:title>Blog - Why Skill Trees are Great (but not so much in Assassin's Creed: Origins)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1530809549896-TDKL2XA43CI6LAC275TJ/Y0GFX.jpg</image:loc>
      <image:title>Blog - Why Skill Trees are Great (but not so much in Assassin's Creed: Origins)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1530809214662-FIPJW7O8AKDYRRLJ719N/assassins-creed-origins-skills-screenshot.jpg</image:loc>
      <image:title>Blog - Why Skill Trees are Great (but not so much in Assassin's Creed: Origins)</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1530808986703-IXHGUG03GAKAQN5TECPP/assassorig_cover_cover-460x215.jpg</image:loc>
      <image:title>Blog - Why Skill Trees are Great (but not so much in Assassin's Creed: Origins)</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/blue-dragon-class-system</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2024-01-26</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1529684763654-LV07TD9ZQE6BSUL5T5PS/final_fantasy_tactics_blade_grasp.png</image:loc>
      <image:title>Blog - How Blue Dragon Fixed JRPG Class Systems</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1529685880956-Q8CRRUBWASFU1QF4O2DX/blue_dragon_level_up.jpg</image:loc>
      <image:title>Blog - How Blue Dragon Fixed JRPG Class Systems</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1529686545920-J8J8MDWRS0NDYPT9B7T6/blue_dragon_skills.png</image:loc>
      <image:title>Blog - How Blue Dragon Fixed JRPG Class Systems</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1529582049626-WENUJIGN97BTAMP3XFIO/Blue-Dragon-630x403.jpg</image:loc>
      <image:title>Blog - How Blue Dragon Fixed JRPG Class Systems</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1529605304711-1HIRYC8296WCTFZIMP96/ff5_rapid_fire.jpg</image:loc>
      <image:title>Blog - How Blue Dragon Fixed JRPG Class Systems</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1529687367306-IYWF3INN56A9NAHNL842/blue_dragon_thumbs_up.png</image:loc>
      <image:title>Blog - How Blue Dragon Fixed JRPG Class Systems</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1529598486357-EGW14GLH9PO2R7F4CNVZ/fft_jobs.jpg</image:loc>
      <image:title>Blog - How Blue Dragon Fixed JRPG Class Systems</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1529610732760-AIRHHGMM26TJXQ806XKV/bravely_default_knight.png</image:loc>
      <image:title>Blog - How Blue Dragon Fixed JRPG Class Systems</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1529687002952-8Q8WW1Z30FO2YIRLH3J4/blue_dragon_class_unlock.png</image:loc>
      <image:title>Blog - How Blue Dragon Fixed JRPG Class Systems</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/category/UI%2FUX</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/category/Design+Analysis</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/World+of+Warcraft</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/FF14</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/Accessibility</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/Difficulty</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/Blue+Dragon</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/UI</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/World+Building</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/DMC</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/Pokemon</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/JRPG</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/God+of+War</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/Action+Game</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/Incremental</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/Battles</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/Bloodborne</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/UX</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/Dark+Souls</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/Assassin%27s+Creed</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/Red+Dead+Redemption</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/Skill+System</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/Gamification</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/Mobile</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/Sekiro</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/MMO</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/Final+Fantasy</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/Bravely+Default</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/Smash+Bros</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/blog/tag/Level+Design</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/portfolio</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2025-06-13</lastmod>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/portfolio/2025/6/13/unreal-hud-test</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-06-13</lastmod>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/portfolio/tictactoe</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-04-25</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/a39d4461-0d84-4b88-a789-e65cb8255183/dummy2-ezgif.com-video-to-gif-converter.gif</image:loc>
      <image:title>Portfolio - Unreal Tic-Tac-Toe - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/portfolio/jrpg-idle</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-04-03</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/89c09c71-c6d2-431a-b648-90221b9d857a/jobs.png</image:loc>
      <image:title>Portfolio - JRPG Idle (Solo Dev, WIP) - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/3ee78e3d-ed32-45c9-9b4a-4ac3fdbd00c6/image1.png</image:loc>
      <image:title>Portfolio - JRPG Idle (Solo Dev, WIP) - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/33206c5a-b3ed-41a6-8bf2-41f6c6c63a6e/harvesting.png</image:loc>
      <image:title>Portfolio - JRPG Idle (Solo Dev, WIP) - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/09efb5e4-51b7-4211-821d-007414a9ff83/lvlup.png</image:loc>
      <image:title>Portfolio - JRPG Idle (Solo Dev, WIP) - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/portfolio/crystals-idle-concept</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2024-09-09</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/179a17ef-4976-4362-aefa-1db20e279b49/2.png</image:loc>
      <image:title>Portfolio - Crystals Idle Concept Art - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/82af54da-6588-4a96-9d74-0bcfe8bc3067/1.png</image:loc>
      <image:title>Portfolio - Crystals Idle Concept Art - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/9953d15c-a6ee-4e11-9d66-e565fc6c46ca/design+system.png</image:loc>
      <image:title>Portfolio - Crystals Idle Concept Art - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/6c832813-05da-47e4-8a89-e8d4e75adba5/3.png</image:loc>
      <image:title>Portfolio - Crystals Idle Concept Art - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/2f861417-cd09-4cfd-9e2a-ec10f1e0b8a6/design+system+2.png</image:loc>
      <image:title>Portfolio - Crystals Idle Concept Art - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/5226825c-95bc-4c16-bbff-84bf06068f22/grid.png</image:loc>
      <image:title>Portfolio - Crystals Idle Concept Art - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/portfolio/ff14-party-frame</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2024-06-10</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573060285635-T61M0XWV6DQBD0DVYL8U/image-asset.png</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573060346646-L58P31HG8020UKZDEG1E/image-asset.png</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573060324494-PS1IN1FN27GB518N0ORU/image-asset.png</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573060385872-5UU2VYZYZUTD1ZTRD77S/image-asset.png</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059943556-Y3X67CJ195TQJD7PGE6L/Slide1.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059943130-SORGI2N54FCU164NJ8TC/Slide2.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059946545-1DUJI80X5GZI9143N2ZN/Slide3.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059946965-BHHOY34FGSI2ZOTX3BRK/Slide4.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059949727-AM2OV5KV12W86USPXT0G/Slide5.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059950521-ZJLSX3HO9BW1LIKPLQZ3/Slide6.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059953796-WHO6J04R1RZR3CIXAQVV/Slide7.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059955015-XO10P2RVEY96W8KSJUBQ/Slide8.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059957336-S7ACO6M702PPD7C08G7H/Slide9.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059960147-M3EYJXGV3BUW4GNEV93D/Slide10.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059960952-7S4QVCP65ZH8LFW73L1J/Slide11.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059963472-W3W9J11O2X1XRG4M6XFB/Slide12.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059964480-GFSC64A9DOGZ3VFPHA68/Slide13.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059967188-V5ZWNV3BQDVPINEMW1DG/Slide14.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059967982-GFFMD7Q22E2CG01KV7KN/Slide15.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059970665-7M63WU28PVCBGTDT8TXB/Slide16.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059971683-ACU33BYGJ39ZWVAK63CR/Slide17.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059973896-JAWV886EXF3YQJ2TDTPX/Slide18.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059975607-OIQEN52YM2X2P4KL5TFQ/Slide19.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059977218-VQD1EENWR9MFIAI3PCYJ/Slide20.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059979080-V53W56315BNHR1QZGIQR/Slide21.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059982133-7WADL6HNJKS8R5LSY6NL/Slide22.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059984010-50E32DOJ1JTZA5HMFC66/Slide23.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059986744-EQEXLRGWKJD57B2SSHTQ/Slide24.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059989819-H8HZ0OD1QF5U8ACKPR4A/Slide25.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059990467-1V1AMTUAMK7OR9DUUSOQ/Slide26.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573059992102-Z9OSZ3ZMTYBE5PHROPJR/Slide27.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580759648-WM52KDYP5DJB09AR0GMH/image-asset.png</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573060363130-YPDPZI2QWZYGPGBFBWZU/image-asset.png</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573060373979-7CEVOAS9LQH2XHA9U2VJ/image-asset.png</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573060243581-ZKC5YPRQKXQCM3SFNQU5/Slide4.PNG</image:loc>
      <image:title>Portfolio - Redesigning FF14's Party Frame</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/portfolio/sekiro-accessibility</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2024-06-10</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580705243-ST8Q5PNF2W1JVWZAJE16/Slide22.PNG</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580680210-7CLLWEMPBTNF9U97NOKZ/image-asset.png</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580663041-6AZNU4OGE7PI6F96QWKG/image-asset.png</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580718816-LNQ8FHTZA3A3RNSEAZQ7/image-asset.png</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580262492-X91PAVT8QTJFTLNHWYWX/Slide1.PNG</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580266772-M9353PHL0I7WY06KHJ34/Slide2.PNG</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580271060-WOJ9RSCB80FP0RDLFGYX/Slide3.PNG</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580274154-N8MFXICTHWPRSASKLCR2/Slide5.PNG</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580276312-3GN4ICX6CYMG22NOKXM3/Slide5.PNG</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580278027-QR0NDYH5HXORPTPNFNV2/Slide6.PNG</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580280371-I88MBOZITHKI4ZW2UMJ0/Slide7.PNG</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580282135-W8WT8S4Y2ARBLD5V73XJ/Slide8.PNG</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580284265-U2N0WAMY7TWEYEMLIP1A/Slide9.PNG</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580286364-RNPDA8AVPO5DHFWV7WFV/Slide10.PNG</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580287812-D30BVJ27ODFPVVKU8Q75/Slide11.PNG</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580369409-0B1J2NOD2HUYD0QCIZ6K/Slide12.PNG</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580372049-93IHR75AO6JWVQ77KTOQ/Slide13.PNG</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580374471-OGM0QNFJQO9BIKYQSDXD/Slide14.PNG</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580376069-11S0Y1KTNCAMP4FT2BQ1/Slide15.PNG</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580377666-8M1CKHN9FZ22S08RHVJT/Slide16.PNG</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580379290-GI1PW58E9E8KL35VJZZA/Slide17.PNG</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580381185-JYTUV8UURF1IRZ0YC33D/Slide18.PNG</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580383356-FPMO1FSBHRME07UI7RDT/Slide19.PNG</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580385373-FCZEA5HDRF2BGLYVG1ZK/Slide20.PNG</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580388053-C9PQNF36H2QMTEGGO05G/Slide21.PNG</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580389945-6SPS70VZ3RVOOSXJ4B6O/Slide22.PNG</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580391577-7O62U7VAHMZIVR2O5QQE/Slide23.PNG</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580393976-R63X1ZWUXTL4VI8ROCTJ/Slide24.PNG</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580584427-UOSIEJQKBFEL8LINP0SQ/Slide2.PNG</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1573580594616-OKH7P64LAY8CA4UWRL3F/image-asset.png</image:loc>
      <image:title>Portfolio - Sekiro Accessibility Options</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/portfolio/rdr2</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-04-15</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581703460703-Z81HIAU81TZHT74GZK81/Slide6.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581703416175-PA2JNI3M3WQ2ATMTHW2I/Slide3.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581703367046-Q6ZLIXJTXMCT5WVJHDXX/image-asset.png</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581703383580-C24T47262QLQEJUH13WG/image-asset.png</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581703289280-VJG86AJNAMEFW953O4AO/image-asset.png</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581702906751-DURZ1JCIY1BARH60AAWP/Slide1.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581702911308-K65VY4WJ9PK2XRT9QH69/Slide2.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581702915242-2A4BVY8IFLNUZ86S7RJN/Slide3.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581704054309-GDWNC7MQNLIGHSVBHK9C/Slide4.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581704057581-QPX2YGKE4984CLF7W6U5/Slide5.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581704060250-JIOI2EIQ8AT1SEAJTI88/Slide6.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581704062665-AIOGEQ9DG5DDK2IA3459/Slide7.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581704064430-067TW77Y1BC1TDZ3GY9X/Slide8.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581704075589-NWR91A9QYCK0LV864AO7/Slide9.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581704077756-TXFHORWGHWFPBI8Z7SKT/Slide10.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581704079146-DZNPFQJIRNMR0TNQ88FD/Slide11.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581704094350-TORQ1HH2C35MYKK23VW2/Slide12.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581704095821-6FCCRJ64E7S67K80ZQLE/Slide13.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581704096308-A3TJX0N42061C46D0D3Y/Slide14.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581704100077-XGYNVD57RQHYY2NPNQBO/Slide15.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581704102684-G0A3U6X4AHDJLLKM8LFR/Slide16.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581704105071-ZPIILXKV3UZW0MFF8OFU/Slide17.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581704107666-ZILO7HDZI990KDH8ASFQ/Slide18.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581704110455-PR92HMHJK5SVCZK5CNLH/Slide19.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581704112284-8CMJIQOM0R1PV433FSOR/Slide20.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581704114551-4F2M33Y35HVOSXA3ACXL/Slide21.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581704116373-HTQY0NF69UEBJ9H3NWF0/Slide22.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581704118235-NBDJX3DMGS4U748TUXO7/Slide23.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581704119851-K3CA7WBSZ3J6DHLAQUB8/Slide24.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581704121894-LBRK3O5LJTF9S613RB58/Slide25.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581704123398-WT4ECRJAO1ZJPDO9U610/Slide26.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581703450429-I07VI6E429780ZWBFP8C/Slide4.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581703330582-NB6ZTAZTSDFZV1VVSQZU/image-asset.png</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581703238264-MAV2N4QGGH5E3FQLLQ3R/Slide15.PNG</image:loc>
      <image:title>Portfolio - Redesigning Red Dead Redemption II's Pause Menu</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/portfolio/category/Portfolio</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/portfolio/tag/Personal</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/portfolio/tag/REAP</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/portfolio/tag/Unity</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/portfolio/tag/REN</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/unity-mobile-front-end</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2024-07-09</lastmod>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/dev-log</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2025-04-24</lastmod>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/dev-log/dev-log-8</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-04-24</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/beb15d57-52ea-4364-a151-6d1014056659/image1.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #8 - Realizing an Idle Game Dungeon - Make it stand out</image:title>
      <image:caption>A look at the prototype dungeon we’ve been using up until now.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/a6c7f775-6978-425e-8e18-a2d791433d87/image4.gif</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #8 - Realizing an Idle Game Dungeon - Make it stand out</image:title>
      <image:caption>An example of turning the “fog of war” layers off one at a time.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/03b5013b-2763-4865-af34-05c6f852ef40/ezgif-5fd35f751bd02e.gif</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #8 - Realizing an Idle Game Dungeon - Make it stand out</image:title>
      <image:caption>A confrontation with a boss enemy, triggered by the Boss Defeated popup.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/94014c92-2d7b-469e-bce2-e17ddf2ead4e/dungeon.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #8 - Realizing an Idle Game Dungeon - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/c82a568f-0e83-4864-a9ec-b6563f0a96d5/image5.gif</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #8 - Realizing an Idle Game Dungeon - Make it stand out</image:title>
      <image:caption>Waiting for the player to return to the dungeon map, before revealing the fog.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/dev-log/dev-log-7</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-03-04</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/090336f8-1d62-42b0-a948-fb326035bcc3/map_thumb.jpg</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #7 - Crafting an RPG World - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/e8235fcd-831c-4303-a711-6db1119c3696/image4.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #7 - Crafting an RPG World - Make it stand out</image:title>
      <image:caption>A (very) Rough sketch of the basic world layout in JRPG Idle. One region for each primary element.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/ccac53a3-2c70-418d-9595-9053037c9d1c/image2.jpg</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #7 - Crafting an RPG World - Make it stand out</image:title>
      <image:caption>A slightly more detailed sketch of our world concept, after making some decisions about what’s in each region.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/3ee78e3d-ed32-45c9-9b4a-4ac3fdbd00c6/image1.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #7 - Crafting an RPG World - Make it stand out</image:title>
      <image:caption>First attempt at drawing our world, using a tilemap.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/40789469-4174-4ddf-8c09-1fa1b205bbf5/image5.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #7 - Crafting an RPG World - Make it stand out</image:title>
      <image:caption>Where we started: the placeholder map JRPG Idle used to test its core systems.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/dev-log/dev-log-6</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2024-12-12</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/f48e20e5-2c2c-4c30-9847-0d4e18076a89/image3.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #6 - Data is Power! - Make it stand out</image:title>
      <image:caption>Grist offers us a an SQL layer overtop of our spreadsheet, allowing us to create “smart” relationships between objects</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/b3454a93-6544-47e0-8dfc-cf5829c8efd8/wide_data.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #6 - Data is Power! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/40bebfae-d670-4237-8df1-422eab67517e/image2.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #6 - Data is Power! - Make it stand out</image:title>
      <image:caption>An example from Godot’s website, of entering data in the editor</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/ef517b83-e33e-4af9-b862-657e2a9bed83/image1.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #6 - Data is Power! - Make it stand out</image:title>
      <image:caption>Moving our data from the code files into csv gives us a lot more ability to analyze and maintain the data!</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/dev-log/dev-log-5</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2024-11-09</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/387f4444-fdb5-4248-9898-f4ca6d9af69a/image4.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #5 - The Web of Motivation - Make it stand out</image:title>
      <image:caption>Leaf Blower Revolution is a very cool game and you should play it</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/ddc4f7a2-e400-4e4b-a356-6c360583f25b/image5.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #5 - The Web of Motivation - Make it stand out</image:title>
      <image:caption>Repeatable quests presented in the format of a Quest Board</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/d219cf64-e3e7-4f8d-98e5-d3536c2a2696/image2.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #5 - The Web of Motivation - Make it stand out</image:title>
      <image:caption>What long-term objectives could look like in JRPG Idl</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/e8349b47-e500-4dfd-ab08-9737d62f2869/image1.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #5 - The Web of Motivation - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/e71e5d80-efba-4f54-9d81-5051100f31dc/image3.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #5 - The Web of Motivation - Make it stand out</image:title>
      <image:caption>Progression paths are all connected, and there are a lot of potential routes and shortcuts</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/dev-log/devlog-4</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2024-11-07</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/f9888430-41a9-492d-9706-d86c7ed5eaf0/image2.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #4 - Exploration Station - Make it stand out</image:title>
      <image:caption>The Harvesting menu is setup so that the player can easily compare different elements. A list is easier for the player, but we still want to evoke the in-world location.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/fe782013-4a5c-4ea2-94d9-97b22461f6fb/image3.jpg</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #4 - Exploration Station - Make it stand out</image:title>
      <image:caption>In the first prototype, “Exploration” basically amounts to unlocking progressively harder content as the player levels up.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/dd357237-5d33-4e56-8d7e-6f9a24dc8acc/image5.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #4 - Exploration Station - Make it stand out</image:title>
      <image:caption>A field area the player can progress through. As they advance they can unlock other content, like Harvesting points and Monster Lairs.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/f66e008d-a256-4b87-a890-671a4601391c/image1.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #4 - Exploration Station - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/386bae9b-4194-48cf-aab2-30a66f4f1012/image4.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #4 - Exploration Station - Make it stand out</image:title>
      <image:caption>Our first shot at making a World Map for JRPG Idle. Eventually we’ll make a nice map with a tile engine, but for now we draw squares in the Godot editor.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/dev-log/devlog-3</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2024-11-07</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/955f01d1-090d-4b17-94e7-8efb6a3d3851/image3.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #3 - Ready, Set, Godot! - Make it stand out</image:title>
      <image:caption>Trying to define all of the data in code very quickly becomes difficult to manage, and add to.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/5ddbbfff-be1b-4a51-9bd8-0b2f094ae673/image2.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #3 - Ready, Set, Godot! - Make it stand out</image:title>
      <image:caption>A look at the fledgling JRPG Idle prototype, at home in the Godot Editor</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/4a0edf20-4fdf-4416-8ec0-079f602c46d3/image4.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #3 - Ready, Set, Godot! - Make it stand out</image:title>
      <image:caption>JRPG Idle has a fully functioning crafting screen! This is where all the magic happens.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/24704210-bd2b-4098-a1eb-476a26908fdb/godot.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #3 - Ready, Set, Godot! - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/baf47a4c-04fb-4156-9980-b1c767b6d081/image5.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #3 - Ready, Set, Godot! - Make it stand out</image:title>
      <image:caption>A look at JRPG idle in action! The player harvests Iron Ore, earning materials and Crafting XP as they go.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/dev-log/devlog-2</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2024-09-09</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/0c653e9c-5956-4eaf-b200-044d1788e2a2/image2.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #2 - Prototyping from Scratch - Make it stand out</image:title>
      <image:caption>It’s starting to look like an actual game loop!</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/031feb0e-de68-4893-9ea9-d171f5c829dd/image4.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #2 - Prototyping from Scratch - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/b16f7e6e-0cd8-4f4c-943d-89c6a5d59b05/image1.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #2 - Prototyping from Scratch - Make it stand out</image:title>
      <image:caption>A high-level visualization of how each game mechanic could serve our established Design Pillars</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/87d0e591-08a4-4554-86a0-185cedc07341/image3.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #2 - Prototyping from Scratch - Make it stand out</image:title>
      <image:caption>The very first prototype elements, it’s a baby video game!</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/dev-log/2024/7/18/devlog-1</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2024-09-09</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/dd0d31bb-f84d-4c4d-8892-5e0db8f4b888/image1.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #1 - Where do I even start? - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/bc4a09b1-ca9b-4d5a-8eff-52afd9c23971/image2.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #1 - Where do I even start? - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/baf2c298-f5fb-4b47-8b6b-bf92a52ba86b/image5.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #1 - Where do I even start? - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/b18f088a-fb3c-4e5a-91ff-11730568dd34/image3.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #1 - Where do I even start? - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1bc87023-66ec-4e96-8966-d9060b50344f/image4.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #1 - Where do I even start? - Make it stand out</image:title>
      <image:caption>Photo Credit: http://www.hip-health.com/seven-pillars-of-health/</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/8ee96acf-f619-40f9-91b8-95a7079e9fdf/Thumb1.png</image:loc>
      <image:title>Dev Log - [JRPG Idle] Dev Log #1 - Where do I even start? - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/dev-log/tag/Dev+Log</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/unity-mobile-dev</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2025-04-15</lastmod>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/unity-mobile-dev/star-pirates-infinity</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-04-03</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/ab7049ac-e27b-4686-8dd0-2c8c6c0dca0c/sp2.png</image:loc>
      <image:title>Unity / Mobile Dev - Star Pirates: Infinity - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/2f35267c-a294-43be-9f45-cf0ffc1742e2/sp.png</image:loc>
      <image:title>Unity / Mobile Dev - Star Pirates: Infinity - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/0714381b-ba68-419c-8376-b96ed989fe85/sp1.png</image:loc>
      <image:title>Unity / Mobile Dev - Star Pirates: Infinity - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/7f949b3a-79a4-4e13-bed6-fb9cc05fea42/sp3.png</image:loc>
      <image:title>Unity / Mobile Dev - Star Pirates: Infinity - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/unity-mobile-dev/badlands</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-04-03</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/e00c880b-35b6-4197-85ab-337d240684e4/bd3.png</image:loc>
      <image:title>Unity / Mobile Dev - Badlands: Max Carnage - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/a3195bb1-ac30-424b-ad5b-7eb8856d0596/bd1.png</image:loc>
      <image:title>Unity / Mobile Dev - Badlands: Max Carnage - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/fbbfee3f-e33c-483e-b53d-2ab3606ef0f0/bd2.png</image:loc>
      <image:title>Unity / Mobile Dev - Badlands: Max Carnage - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/de925159-992f-42a4-b70a-0241a1c877b3/CzvZzh.png</image:loc>
      <image:title>Unity / Mobile Dev - Badlands: Max Carnage - Make it stand out</image:title>
      <image:caption>Whatever it is, the way you tell your story online can make all the difference.</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/unity-mobile-dev/zombie-moon</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
    <lastmod>2025-04-03</lastmod>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/unity-mobile-dev/tag/Unity</loc>
    <changefreq>monthly</changefreq>
    <priority>0.5</priority>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/test</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2018-06-21</lastmod>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/about</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2018-11-08</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1541441514318-LDDHZNA3TRBBT1C6PNJ4/1794760_1482025482016672_1504125090_n.jpg</image:loc>
      <image:title>About</image:title>
      <image:caption>Yo</image:caption>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/portfolio-1</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2020-02-14</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/5b1562924cde7ad879d8107c/1581704975307-KOHPCXEPRZ6X8ZV69A3N/11823104_1674669849418900_469414720199573252_2222o.jpg</image:loc>
      <image:title>Portfolio</image:title>
    </image:image>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/notes</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2020-01-21</lastmod>
  </url>
  <url>
    <loc>https://www.ramblingaboutgames.com/embed-test</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2024-06-12</lastmod>
  </url>
</urlset>

