[JRPG Idle] Dev Log #8 - Realizing an Idle Game Dungeon
/As we continue to iterate on our game prototype, it’s time to start working out how JRPG Idle’s version of a dungeon works. Despite being a genre staple of the JRPG genre, dungeons pose some unique problems when designing for a game designed to be played idle.
Let’s work out how we can meet our design goals, and any additional wrinkles that come up along the way!
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